
AMEN & ATTACK!
A downloadable game
A deckbuilder game, about constructing armies, arranging them to battle against gigantic enemies, watch numbers go up, and praying that you survive.
Your damage number must beat the Kaiju's health total, and you only have 4 chances to attack.
The only way to win is to engineer massive combos.
(But fortunately, your soldiers, and a bit of luck, are on your side)
Some fixes have been applied to the game since the jam submission. A couple sounds got filled in, and a few new units got added: https://drive.google.com/file/d/1z8BZqv9cn0gfnrVe2GuczYvJuNRWkuwo/view?usp=drive_link
(Obviously this newer build isn't for ratings... but if you're not part of Bigmode Jam then rather play the Google Drive link)
Programming Credit:
Evan Greenwood (all his fault). Also the art.
Music Credits:
Music by Deon van Heerden
And Kristi Boonzaaier
Vocalists:
Tanica Theys
Kristi Boonzaaier
Violin:
Jesse Redelinghuys
polyforgemedia.com
deonvanheerden.com
Status | Released |
Author | Call Of The Void |
Genre | Card Game |
Tags | Dark, Deck Building, Monsters |
Comments
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Oh dude, you have to keep going with this, it's perfect
Very fun game! Took me a while to figure out how to play, but once I did, oh boy!
So a small tutorial might be nice, just to get a general idea, but once I got through the initial learning phase, the cards seem to make sense of what they do. I somehow missed that the creatures were respawning, and that you just keep fighting them to grind until you can defeat the big-bad, which I don't mind, I actually rather like that. I just feel silly for the number of times I fought the same creature without realizing XDOverall, a lot of fun! And very addictive to try and get your deck loaded with better and better cards! I've been following you guys from Stick it to the Stickman, and had no idea you had other games that you'd released! I'll have to look around at more of them!
The liquid sim is so well done

Posted this comment before all my troops finished counting to 36 lol
Fun little game concept, my highest turn was 68,800. turns out a combination of men at arms and horse riders can be pretty insane with the right perks.
Definitely would be interested in seeing this one flushed out a bit more, not a full, years long dev time, but something small and snacky I think this would be awesome.
My most recent build was all horses, which was pretty fun, converting every single unit into a mounted unit of some kind. The mechanics are certainly interesting. it took me a bit to figure them out. like that you can discard more than one card per discard, and that you can directly supply troops, and not just supplies, maybe rename supplies to make that less confusing. overall, great job Evan, also love the music.
P.S. other than the music, where does the "Amen" come in? like monks are a late game unit, but I don't get it as an overarching theme other than the music, which is pretty stellar for a gamejam game.
Thanks!
I'm not 100% certain about the "Amen" part... the concept was a little bit like "Assemble your troops and then pray"... a bit like in Balatro where you just hope your number is high enough.
I'm sure glad you could figure it out! (Given that it is pretty untested and clearly a bit confusing!)
I think 68,000 is higher than I've ever gotten!
Okay, so it means "Attack! and leave the rest to God" sort of thing, like the concept, maybe the name is as good as it's going to get then
Maybe the '&' could be dropped to get the point across better. "...Amen. Attack!" might work better?
My head canon says it's because they're lost Crusaders