A downloadable game for Windows

This game was made as part of #piratejam2018 (Which is an awesome 7 day game jam in Thailand)

Team: 
Evan Greenwood
Robbie Fraser
Jarred Lunt
Marcelle Marais
Jason Sutherland

For this jam we tried to make a game where you explore a large randomly generated skill tree. The game is set in a cult run neighborhood in the middle of America and locals aren't friendly.

It's a prototype, and isn't in any way complete.

Install instructions

Download the zip, unzip it and run it!

Download

Download
Cult Smashers Build 30 April 2018.zip 38 MB

Comments

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(+1)

This is great. Are you going to release a full version? It's so much fun.

(+1)

We might work on this a bit more... but we might also start again with some new prototypes that take the best parts of this. We love playing top down shooters, but some of our favourite top down shooters are co-operative (like Hell Divers), so we're likely to try experimenting in that direction. Anything in particular that stood out for you as a "best part" of this?

(+1)

Hey, thanks for the reply. Excited to hear you might do something with it. There are a few things I really enjoyed about it. 1) The game doesn't fuck around at all. There's no fat. It boots up and you're kicking ass immediately. It has a very Mad Max feel to it that I like. 2) The randomized elements give it some replayability, even for a short game. 3) The randomized skill tree added a layer of progression I liked. Obviously the game is unbalanced,  but I kind of like the possibility that you become really powerful  — I think roguelikes tend to limit themselves when the upper and lower bounds of what is possible through randomization is too conservative. One way to keep the gameplay balanced might be to add optional branches of levels that are more difficult along the main path. The execution of everything overall — gameplay, music, atmosphere, etc. was really well done. I just want more of it!