I really loved the satire that is presented in the game. I can’t for wait(if there is a part two!) to play the next one! Just wondering..is there more work that will be done with this game or ? Working on the next one?
Yeah, we really want to finish it off and get to the bit in the title. We'd like to escalate the game to open looting and maybe some billionaire-fondue, but we both have other projects to finish off now before we can work more on it.
The response has been very positive, so I think finishing the game (even if it's just another 10 minutes of gameplay) is going to be well worth it.
It's built in Unity. Luc did a great job with the art style.
I presume you like the look of the characters? The shaders are pretty much all plain colours using Unity's standard shader, we've just added a lot of emissive colour (to make them glow from inside) and also put a lot of lights in the scene and kept the shadows very soft. Luc also baked in some shadows into the character and on top of that there's some soft ambient occlusion on the camera (using Unity's built in ambient occlusion)
The characters are all animated with physics, but I've got some traditional animations that the joints are trying to follow. A bit like how the Unity addon "Puppet Master" works.
i.e. There are normal animations being played and the joints are adding forces to try match the rotations of the normally animated character.
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I really loved the satire that is presented in the game. I can’t for wait(if there is a part two!) to play the next one! Just wondering..is there more work that will be done with this game or ? Working on the next one?
Hey! Thanks for the kind words!
Yeah, we really want to finish it off and get to the bit in the title. We'd like to escalate the game to open looting and maybe some billionaire-fondue, but we both have other projects to finish off now before we can work more on it.
The response has been very positive, so I think finishing the game (even if it's just another 10 minutes of gameplay) is going to be well worth it.
I fully agree! Is there other games you guys made I could try out?
I worked on Broforce and Genital Jousting. Luc works on GORN VR.
There's one or two other dumb physics things that we'll be putting up on Itch.io in the next couple months. But that's a bit in the future.
Nice! That’s awesome! Well I can’t wait then! Just ping me or email me when they are avaible and I’ll be down to play!
Wich game engine did you use to develop it?
It looks so nice! :D
It's built in Unity. Luc did a great job with the art style.
I presume you like the look of the characters? The shaders are pretty much all plain colours using Unity's standard shader, we've just added a lot of emissive colour (to make them glow from inside) and also put a lot of lights in the scene and kept the shadows very soft. Luc also baked in some shadows into the character and on top of that there's some soft ambient occlusion on the camera (using Unity's built in ambient occlusion)
And how´s animated the characters movement? Just physics?
The characters are all animated with physics, but I've got some traditional animations that the joints are trying to follow. A bit like how the Unity addon "Puppet Master" works.
i.e. There are normal animations being played and the joints are adding forces to try match the rotations of the normally animated character.
This silly little game was a ton of fun! I really enjoyed the whole idea and the funky mechanics!
Words cannot describe how much fun this game is